
By Yan Zhang, MOHSEN GUIZANI
ISBN-10: 1439808899
ISBN-13: 9781439808894
Used to give an explanation for complex fiscal habit for many years, online game conception is instantly turning into a device of selection for these enthusiastic about optimizing subsequent iteration instant platforms. Illustrating how video game idea can successfully tackle a variety of concerns that in the past remained unresolved, video game conception for instant Communications and Networking offers a scientific advent to the appliance of this robust and dynamic tool.
This finished technical advisor explains video game concept fundamentals, architectures, protocols, safety, versions, open examine matters, and state-of-the-art advances and functions. It describes the way to hire online game concept in infrastructure-based instant networks and multihop networks to minimize energy consumption—while bettering approach capability, reducing packet loss, and embellishing community resilience. supplying for whole cross-referencing, the textual content is equipped into 4 parts:
1. Fundamentals—introduces the basic matters and recommendations in making use of varied video games in numerous instant domain names, together with instant sensor networks, vehicular networks, and OFDM-based instant systems
2. strength regulate Games—considers concerns and recommendations in energy regulate games
3. monetary Approaches—reviews purposes of alternative financial ways, together with bargaining and auction-based approaches
4. source Management—explores tips to use the sport theoretic method of handle radio source administration issues
The ebook explains the right way to practice the sport theoretic version to handle particular matters, together with source allocation, congestion keep an eye on, assaults, routing, strength administration, packet forwarding, and MAC. Facilitating fast and simple connection with comparable optimization and set of rules methodologies, it provides you with the historical past and instruments required to exploit online game idea to force the development and improvement of subsequent new release instant platforms.
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Additional resources for Game Theory for Wireless Communications and Networking
Example text
3 Conflict among Selfish Rational Agents. . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cooperation among Different Networks. . . . . . . . . . . . . . . . . . . . . . 2 Security . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Message Forwarding . . . . . . .
5 Open Issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Introduction A wireless sensor network (WSN) consists of spatially distributed autonomous devices that cooperatively monitor physical or environmental conditions, such as temperature, sound, luminosity, vibration, pressure, motion, and pollutants.
4 Power Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Open Issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Introduction A wireless sensor network (WSN) consists of spatially distributed autonomous devices that cooperatively monitor physical or environmental conditions, such as temperature, sound, luminosity, vibration, pressure, motion, and pollutants.
Game Theory for Wireless Communications and Networking by Yan Zhang, MOHSEN GUIZANI
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